

Portfolio
State of Decay 3
Systems Design and Narrative Systems Design for the highly anticipated third entry in the State of Decay franchise. (2022-2025)
I am still figuring out what my NDA allows me to show in a portfolio, so there is no individual page for this work yet.

F2P feature design and economy work for DoubleDown's acclaimed Social Casino title for Mobile devices. (2017 - 2020)
Contract Puzzle Design (2017), and work from my Student Internship with them in 2016.
Systems Design work for the beloved Zombie Apocalypse survival fantasy title by Undead Labs, on Xbox and PC.
(2020 - 2022)
Puzzle content designs for Live Action escape rooms, physical prop creation, and on-site immersive experience hosting. (2016 - 2017)
Highlighted Solo and Team Projects I completed while getting my Bachelor of Arts in Game Design at Digipen Institute of Technology (2012 - 2016) - This is a gallery; Individual pages are still undergoing reconstruction.