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Portfolio

State of Decay 3

Systems Design and Narrative Systems Design for the highly anticipated third entry in the State of Decay franchise. (2022-2025) 

I am still figuring out what my NDA allows me to show in a portfolio, so there is no individual page for this work yet.

Beach Sand

F2P feature design and economy work for DoubleDown's acclaimed Social Casino title for Mobile devices. (2017 - 2020)

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Contract Puzzle Design (2017), and work from my Student Internship with them in 2016.

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Systems Design work for the beloved Zombie Apocalypse survival fantasy title by Undead Labs, on Xbox and PC.
(2020 - 2022)

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Puzzle content designs for Live Action escape rooms, physical prop creation, and on-site immersive experience hosting. (2016 - 2017)

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Highlighted Solo and Team Projects I completed while getting my Bachelor of Arts in Game Design at Digipen Institute of Technology (2012 - 2016) - This is a gallery; Individual pages are still undergoing reconstruction.

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© 2025+ Lucy Tibbits

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